Rules of minesweeper
Minesweeper is one of the earliest computer game ever written. The
origins are unknown and the original author is unfortunately lost to
history.
The board has hidden bombs or mines. It is your job, if you choose to
accept the mission to find these bombs and neautralize them.
The objective is to find all the squares without mines. If you find a
mine, you lose the game.
If you find a square without a mine, you can either open it or mark it
as a suspected mine. If you mark a square as a suspected mine, you can
unmark it if you find a mine.
This game was first introduced to me when Windows 95 came out. I heard
that the idea behind it was to teach people how to use a mouse and
learn between right click and left click. This is the same here. You
press once on a square to show what is hidden. If it is a bomb there,
you loose the game. If the square is empty, you will see a hint. That
hint is a number, and the number shows how many bombs are close to the
square. The maximum number of bombs is 8, 3 on top, one on the left
and right and 3 underneath. You can click on the number and if you
hold down the mouse button, it will show you all the squares that are
connected.
When you have freed up some squares, and you press and hold on a
number and release, if those connected squares are all empty, they
will be opened. If you correctly planted a flag on a square that
contains a bomb, nothing will happen but if you placed the bomb on a
wrong square, you lose.